A Wolfpack Empire Publication
"All the news that fits, we print."
In This Edition
WinACE has a new maintainer! Ron Koenderink is now at the helm. He
made several releases, which were well received by players. The
change log is far too long to be summarized here; it lists numerous
enhancements and bug fixes.
Lord of the Rings Empire II saw carnage and destruction both on the
battlefield and in the update schedule. See `Current Games' below.
Marc Olzheim quietly released eif 1.3.2 to quickly get out a fix for a
bug in the installation procedure after your over-eager editor pointed
the public to 1.3.1.
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Lord of the Rings Empire II is running at empire.tau.ac.il, port 1617.
The game experienced serious update problems since the break. Missed
updates, unwanted updates, you name it. The deities struggled to
minimize the damage, and to work around / fix the suspected cause.
Players' patience was taxed. The last few updates fired according to
plan, so hopefully the troubles are over.
Of course, nothing short of a complete game breakdown can stop Empire
players from laying waste to large parts of the world. Several
countries have been wiped out, and there's the faint buzz of frantic
diplomatic manoeuvring in the air.
A new game report can be found at
Newbie IV running at 18.104.22.168, port 5000. The Newbie game
series is designed for relative newcomers. Things are starting to
heat up, and the first victims are going down. Tech leaders have
passed the 150 mark.- = [ Empire Power Report ] = - as of Wed Nov 5 14:44:26 2003 sects eff civ mil shell gun pet iron dust oil pln ship unit money Epirus 215 99% 400K 3.1K 2.5K 740 16K 26K 2.8K 41K 80 70 50 645K Armengar 270 94% 260K 10K 5.5K 705 27K 60K 2.2K 13K 90 100 80 380K EmpireKin 160 99% 277K 5.2K 4.6K 765 7.8K 37K 1.2K 7.2K 180 130 80 290K RimFire 195 72% 227K 5.5K 1.7K 565 3.1K 21K 4.9K 1.8K 70 50 60 180K Nova 200 77% 155K 4.3K 3.9K 620 4.5K 68K 5.5K 5.4K 110 70 60 75K Salann 150 100% 147K 4.2K 3.1K 425 8.9K 19K 6.8K 13K 80 50 40 175K Raist 145 97% 155K 4.9K 3.0K 585 7.6K 23K 3.8K 17K 140 50 70 170K POGOland 100 100% 146K 12K 3.0K 360 5.0K 20K 1.9K 14K 20 40 220 20K SkyBunny 135 98% 142K 8.3K 2.0K 315 14K 20K 700 2.6K 60 50 50 100K PromisedL 60 94% 47K 350 2 1 8 32K 1.6K 4.6K 0 20 0 175K Diondega 2 52% 100 50 0 0 0 0 0 0 0 3 0 80K ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- worldwide 1.6K 92% 2.0M 58K 29K 5.1K 94K 327K 31K 119K 810 610 690 2.3M
Havok I - "Scurvy Dogs on the High Seas" just started and is running
at 22.214.171.124, port 6665. Deity is Bob Marchese.- = [ Empire Power Report ] = - as of Wed Nov 5 16:15:50 2003sects eff civ mil shell gun pet iron dust oil pln ship unit money SalManill 50 59% 12K 250 0 0 0 2.8K 350 100 0 9 2 5.0K Wicked 45 56% 12K 300 0 0 0 2.1K 350 250 0 8 1 10K nuke_em 45 64% 12K 300 0 0 0 1.8K 350 100 0 9 0 10K Minimax 40 77% 12K 150 0 0 0 1.1K 400 250 0 3 0 15K Fodderton 40 64% 12K 50 0 0 0 1.8K 400 250 0 3 0 20K ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- worldwide 220 64% 60K 1.1K 0 0 0 9.6K 1.9K 1.0K 0 30 3 60K
The Changeling Blitz is running at blitz.wolfpackempire.com, port
6789. This blitz resets at 7:00pm US/Eastern (currently 00:00 UTC)
every day. Updates are enabled at 7:30pm. There is a 60 ETU update
every 10 minutes. Note that world size and some options change daily.
It is up to players to figure that out each day, but typing `version'
The Zebra Blitz is running at blitz.wolfpackempire.com, port 5678.
This blitz resets at 6:00pm US/Eastern (currently 23:00 UTC) every
Sunday. Updates are enabled at 6:30pm. There is a 48 ETU update
every hour on the hour.
No games known to the Empire News ended in the previous month.
The basic Empire client can be found at
http://www.wolfpackempire.com/clients.html, source as well as binaries
for many platforms.
The latest version of WinACE is 2.2.23. Read the announcement at
and download from http://sourceforge.net/projects/winace/
The latest version of PTkEI is 1.18.1. See the PTkEI home page at
The latest version of eif is 1.3.2. See the eif home page at
The latest version of LAFE is 1.0. Get it from
or any other Debian mirror.
The current Empire server is 4.2.12. Download it from
When a land unit takes a casualty in ground combat, it loses 100/m
points of efficiency, where m is its military capacity. For example,
a gondor guard, which can carry 100 military, loses 1%, while a nazgul
(9 military) loses 11%. Since a nazgul costs ten times as much as a
gondor guard, repair costs differ by a factor of 110!
When you sustain a hit in ground combat, the casualty is applied to
first to `loose military' (those attacking from sectors, not in land
units), then to the land unit with the most military. You can use
this to `shield' small, expensive units with larger, cheap units or
Consider an attack with a lone nazgul. Say it takes six casualties.
Not only is your nazgul mission killed, it could easily fail a morale
check and break off the attack. Now throw in a lowly orc band. It
won't noticeably improve your raw combat odds, but it can easily and
cheaply absorb six casualties.
From Lord of the Rings II:> Announcement from Rhun, (#20) dated Tue Oct 14 15:33:51 2003 The deity named Mithrilien was awake The mortals had preparations to make His voice told all to hear That the update was near But his warning was obviously fake Grhun of Rhun > Announcement from Gondor, (#29) dated Mon Oct 27 11:13:30 2003 From the very secret diary of Denethor: Day 37: Sacrificed Chief Astrologer to my lord Melkor. Perhaps the next one will be more accurate at predicting the update.
Special prize: Newbie Anno of the Month (From Newbie IV):
>Announcement from EmpireKing, (#4) dated Wed Oct 29 11:54:34 2003 >BANG! thump! >Wanted: experienced civil engineer for recently vacated position of EK >Minister of City Building. > >City kits still on sale! Now only $2700! >-EK[After another player pointed out his `city kits' had more hcms than a city requires]
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