[##:##] Command : edit land <SECTS> [<KEY> <VALUE>]...
[##:##] Command : edit ship <SHIPS> [<KEY> <VALUE>]...
[##:##] Command : edit plane <PLANES> [<KEY> <VALUE>]...
[##:##] Command : edit unit <LANDS> [<KEY> <VALUE>]...
[##:##] Command : edit nuke <NUKES> [<KEY> <VALUE>]...
[##:##] Command : edit country <NATS> [<KEY> <VALUE>]...
The edit command allows deities to edit properties of sectors (confusingly called <land> here), ships, planes, land units, nukes, or countries.
If you don't specify any <KEY> <VALUE> pair, edit enters interactive mode. Editable properties are shown together with their keys and values. Enter a key character and a value to change a property. Hit return to finish the command.
You can also specify one or more <KEY> <VALUE> pairs as command arguments. In this case, edit just sets the properties, and does not enter interactive mode.
See also : give , swapsector , Deity