How to run a game

So, you thought it would be easy, huh? -- the X deity

Once you have successfully compiled and run the Empire source code on your machine and are interesting in running an Empire game, here are some steps (rough guidelines) you can follow.

Announce to the Usenet newsgroup rec.games.empire, to the players e-mail list (send e-mail to Overlord) and have it put on the 'new games' page (send e-mail to Wolfpack) the following information:

  • HOST and PORT the game will run at
  • Code version
  • World size
  • ETU's per update
  • Options
  • Tech log
  • Update times
  • Game opening date
  • First update date
  • E-mail address to sign up
  • Any other information you want to know about the players

An easy way of providing most of this information is to just supply a copy of the output from the 'version' command.

An example of information you might like to know about a player would be:

  • Country name
  • Country password
  • Real name
  • E-mail address
  • Machine they usually play from
  • Experience level (see Rankings)

During the signup period, you should periodically announce (to all the various places mentioned above) the above information, along with the names of the countries who are currently signed up. If your game is full, any further registrations should be put on a replacement list, and the names of the players on the replacement list should be announced as well.

That's about it. Here are a few more hints once your game has started that you can think about:

  • If players will be sharing start islands, you may want to place some diety mil in each wilderness sector to make things a little more even, and less 'break-time' critical.
  • Unbroken countries should be sent e-mail and urged to break as soon as possible.
  • If possible, you should replace unbroken countries before the first update occurs.
  • Always try to setup a 'visitor/visitor' account so people not in the game can connect and take a peek at what is going on.


players | deities | games | home | news | champions | archives

Copyright © 1998-2000 Wolfpack. All rights reserved.
Maintained by Wolfpack and Hosted by www.wolfpackempire.com.
Original design by Doug Pitters.
Maintained by Roman M. Parparov.
Questions and comments