Empire Invitational I - Spectre of Communism
Deity: | Roman Parparov Pat Loney Steve McClure |
Start Date: | November 7, 1999 |
End Date: | January 28, 2000 (82 days) |
Code used: | ? probably Wolfpack 4.2.6 |
Winner(s): | NATO (Escher, Mithrilien) |
September 12, 1999
Hello!
I would like to announce a new long term game coming.
The game will be the first EMPIRE INVITATIONAL. That means, only players
rated 6 and higher are invited to apply. That means, submit your stats
only if you won a long term game or if you managed to survive as a
meaningful country at least twice in such game. Newbie games don't count.
The final acceptance into the game will be my INVITATION based upon
your application.
The game configuration will be decided by players, as I set up a
questionnaire on the WWW you're welcome to fill.
http://www.maxho.com/~romm/empire/invite.html
The questionnaire deals with OPTIONS and CODE CHANGES. Since I am no
expert in code changing the latter section is only hypothetical unless
Pat, Steve or other expert decides to help me with it.
And, of course if an experienced deity wants to join me in running the
game, or even take over and run it and let me play, I'd be very very
happy.
Roman aka V.I.Ulianov(Lenin)
[Editor's Note: Game options were decided by vote, and a later post detailed the options:]
The Votes has been gathered and parsed.
Below follows the game configuration:
1. 22 Players:Country Rating ------------------------------ Banzai 6 Doorbell 7 The_Crane 9 Ski 7 Pacificus 6 Arrakis 8 Bungholio 6 McIavelli 6 Solvind 8 Mysidia 6 Metallica 6 Savoia 6 ^^^ 9 Plundaria 7 Gladsheim 6 beep 6 AUJ 6 Mhu 6 Resvon 6 Park Place 8 NATO 8 Pendookula 6 -------------------------- Total: 22 Rating: 6.77
2. The following OPTIONS have been defined for this game by vote:
opt_MOB_ACCESS: OFF-10 ON-11 DISABLED
Here the vote is close, and I know many people would be scared off the
game with MOB_ACCESS.. Both deities, Pat and me ruled, the game will be
without MOB_ACCESS!
opt_BRIDGETOWERS: OFF-6 ON-14 ENABLED
opt_NOMOBCOST: OFF-4 ON-15 ENABLED
opt_GO_RENEW: OFF-11 ON-10 DISABLED
opt_SUPER_BARS: OFF-11 ON-9 DISABLED
opt_TRADESHIPS: OFF-13 ON-7 DISABLED
opt_NO_FORT_FIRE: OFF-16 ON-3 DISABLED
opt_NUKEFAIL(etc): OFF-9 ON-8 DISABLED!
opt_NONUKES: OFF-13 ON-7 DISABLED
opt_MARKET: OFF-12 ON-9 DISABLED
opt_DEFENSE_INFRA: OFF-10 ON-9 DISABLED
opt_HIDDEN: OFF-13 ON-6 DISABLED
opt_FUEL: OFF-18 ON-3 DISABLED!
opt_SLOW_WAR: OFF-20 ON-1 DISABLED
opt_INTERDICT_ATT: OFF-6 ON-13 ENABLED
opt_SHOWPLANE: OFF-3 ON-14 ENABLED
opt_EASY_BRIDGES: OFF-4 ON-15 ENABLED
opt_TECH_POP: OFF-9 ON-8 DISABLED
opt_ALL_BLEED: OFF-7 ON-13 ENABLED
opt_FALLOUT: OFF-7 ON-11 ENABLED
opt_RES_POP: OFF-14 ON-6 DISABLED
opt_SHIP_DECAY: OFF-17 ON-2 DISABLED
opt_NO_PLAGUE: OFF-9 ON-12 ENABLED
opt_LOANS: OFF-8 ON-12 ENABLED
opt_LOSE_CONTACT: OFF-14 ON-4 DISABLED
opt_NO_OIL: OFF-20 DISABLED
opt_ORBIT: OFF-2 ON-16 ENABLED
opt_TREATIES: OFF-5 ON-13 ENABLED
opt_LANDSPIES: OFF-7 ON-13 ENABLED
opt_NO_HCMS: OFF-19 ON-1 DISABLED
opt_DRNUKE: OFF-9 ON-8 DISABLED
opt_SNEAK_ATTACK: OFF-17 ON-2 DISABLED
opt_BIG_CITY: OFF-16 ON-5 DISABLED
opt_NO_LCMS: OFF-18 ON-1 DISABLED
opt_NEUTRON: OFF-3 ON-15 ENABLED
Game configuration:
1. Starting isles, of 55 sects, one player per isle.
2. Isles non-easily bridgeable, sea distance of 4-5 sectors.
3. Tech log base 2.30
4. 60 ETU.
5. Lots of free land - small isles.
6. Bars and Taxes yield regular income.
7. Update once in 35 hours and NO weekend updates. We'll take it slow!
The Weekend update issue was the only vote tiebreak - 10-10.
8. Efficiency/mobility/gain table:
Sectors Ships Units Planes
Max Mob 127 127 96 127
Mob gain/upd 60 68 54 60
Eff gain/upd --- 80 80 80
9. Resource scheme has not yet been decided.. Pat Loney is thinking of
something special..
10. Code changes:
* Cities and Forts below 20% eff can be paratrooped!
* Flak is unchanged!
* Engineers unchanged!
* If Pat manages it, the forts will interdict like an artillery unit..
11. I hope this will be an enjoyable experience.
The game is scheduled to open on kaplun103-2.tau.ac.il port 1617
on November 7th!
Blue coloring on countries in the power charts indicates the eventual winners of the game.
Four days after start, November 11, 1999
A short update from the elite game:
1. Only 20 players out of 22 play. Arrakis never broke and Savoia broke
lately and decided to quit, after a misunderstanding with the deity.
The countries were pulverized.
2. The game has passed its third update. No starvations so far and
everyone has produced education already!
3. The winning condition: ONE winner.
4. The game will test the BERS ranking system and my rating system.
Host: kaplun103-2.tau.ac.il (132.66.134.14) port: 1617
visitor account is enabled.
On the weekend I'll work on the game site at
http://empire.maxho.com/ei1.html
- = [ Empire Power Report ] = - as of Fri Nov 12 00:21:04 1999
sects eff civ mil shell gun pet iron dust oil pln ship unit money
Pervo_Per 55 19% 4.5K 0 0 0 0 350 850 24 0 0 0 25K
beep 55 21% 4.5K 50 0 0 0 450 950 50 0 2 0 25K
Meridian 55 21% 4.6K 0 0 0 0 1.1K 800 100 0 1 0 25K
Catallica 55 15% 4.6K 0 0 0 0 700 500 100 0 1 0 25K
Plundaria 40 18% 4.4K 1 0 0 0 500 1.0K 250 0 0 0 25K
Banzai 55 19% 4.6K 50 0 0 0 650 450 50 0 3 0 25K
Doorbell 60 23% 4.5K 100 0 0 0 700 650 27 0 4 0 25K
Pacificus 55 18% 4.5K 50 0 0 0 700 1.0K 200 0 2 0 25K
Ski 55 18% 4.6K 0 0 0 0 950 700 50 0 2 0 25K
Resvon 55 20% 4.6K 0 0 0 0 700 400 100 0 1 0 25K
McIavelli 55 17% 4.6K 0 0 0 0 550 500 150 0 0 0 25K
Mhu 45 27% 4.6K 0 0 0 0 450 150 50 0 2 0 25K
AUJ 55 34% 4.5K 100 0 0 0 550 300 50 0 3 0 20K
Pendookul 55 18% 4.5K 50 0 0 0 1.0K 400 50 0 3 0 25K
Bungholio 60 22% 4.5K 100 0 0 0 950 300 45 0 3 0 25K
^^^ 55 27% 4.7K 0 0 0 0 1.1K 20 200 0 0 0 20K
NATO 60 16% 4.5K 100 0 0 0 600 200 100 0 6 0 20K
Mysidia 55 13% 4.6K 0 0 0 0 1.6K 500 250 0 2 0 25K
Old_Farts 60 23% 4.5K 150 0 0 0 700 350 50 0 2 0 20K
Gladsheim 55 16% 4.5K 50 0 0 0 1.8K 400 100 0 1 0 25K
---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
worldwide 1.1K 20% 91K 850 0 0 0 16K 10K 2.0K 0 40 0 465K
Seven weeks after start, December 18, 1999
Hello from the Empire Invitational Heavens!
The Gods Trio of The Elite Empire World is glad to deliver to you this report from the Elite Game.
Tech 100 has been passed by most of the players. Two corpses have been eaten totally with no remains left. Everyone is biting everyone and some players suffer from severe bleedings. The ultimate purpose of the game - rivers of blood and carnage - was achieved. Though NATO and Doorbell looks slightly fatter than the rest of the field, they are by no means decisively winning this game!
The main difference of this game proved to be that no one-on-one kill was proved to be possible. So, diplomacy is playing a great role, since you have to cooperate.
But, let's put some order into our story.
The first target became probably the least experienced player in this game - Mysidia (Z'ha'dum). Even he, despite making errors, was crushed not by one, but by two players - Doorbell and Pendookula. This event also showed that forts should become firing toys earlier, to give someone a decent defence against assault even while not being on. Anyways, Doorbell bit a larger piece of the corpse and Pendookula the lesser one, which explains their positions in the power chart.
A long war was going between Bungholio and his neighbours. It was looking like a bung-pile is going to occur, but somehow Bungy steered his shaky vessel through this tough situation, and his opposition reduced to Kraftwerk and McIavelli. McIavelli now has his own troubles with other countries, so Bungholio seems to be even gaining ground against Kraftwerk.
Two of the most experienced coruled countries Old_Farts and Pervo_Peruna look as if they had forgotten about the rest of the world reducing the game to their own personal conflict. A lot has been farted and potatoed (Peruna means potato in some derelict northern language) but the situation looks to be stalemated.
The most argued thing in the game was the Gladsheim issue. Arguably qualifier for this game - I had to include some because of some invited guys pretending to be too busy - he was managing a good game being in the middle of the pack. Then, out of a sudden he announced he was quitting the game. Immediately Resvon and Pervo_Peruna jumped on the likewise abandoned land. But, in the beginning of the game, deity claimed, that he won't tolerate abandoned countries for an easy grab
thus creating handicaps and the countries were ordered to stop.
Then, Lord Corwin performed a great action, locating Arrakis, that was happy to make a replacement. Arrakis stepped instead of Gladsheim, and the deity forced a rollback to remove the grabs of Resvon and Pervo_Peruna. Unfortunately the rollback was about 40 ETU back and this caused some stir against the players. The biggest damage was sustained by Resvon because he prepared a major attack on unprepared Gladsheim, and when the situation arose he made a mistake by announcing that intention of his. Now he had to face a much better player, who was yet aware of his plans. I am glad to state, that this hard moment of the game was passed, and the players seem to be trotting onwards!
Nevertheless Resvon launched an attack and Arrakis defended with a rare
stubborness, in the end repelling the assault completely. Since then the sides continued to exchange minor fighting, but Resvon looked elsewhere as well.
Then, NATO brought up the most successive military action of the game - he managed to take Mhu (who was enjoying quite a good game) out with quite a few strikes. In just three or four updates, last pieces of Mhu were eaten completely. Resvon had a little compensation by taking part in the feast and sacking the first capital of the game - enjoying an income of $512! By the way, money is scarce in the game, and quite a lot of financial action is going on.
Now the game continues with a lot of military action going here and there - several wars just continue with no real advantage felt. Catallica vs. Banzai, Kraftwerk vs. Pacificus, Old_Farts vs. Pervo_Peruna, Pendookula vs. Plundaria, McIavelli vs. Pervo_Peruna, Doorbel vs. McIavelli...
The only country under serious threat is now Pacificus, that is under triple aggression - led by the old enemy beep, while Ski and Doorbell now also take part in the theatre.
AUJ and ^^^ remain the countries not to experience major military action
so far besides enjoying submarine games and minefields. The game features increased torpedo strength and the defenders use it very much.
The tech race is also very narrow. The leader is only some 20% or so
ahead of the trailing active country.
Hopefully the players will add to this post by their own impressions.
The game features live on:
http://empire.maxho.com/ei1.html
V.I.Ulianov(Lenin) also on behalf of Ionica, Overlord - = [ Empire Power Report ] = - as of Sun Dec 19 00:27:00 1999
sects eff civ mil shell gun pet iron dust oil pln ship unit money
Doorbell 180 94% 152K 5.7K 1.7K 320 6.7K 16K 2.2K 5.0K 120 70 20 2.0K
NATO 170 97% 142K 4.7K 2.1K 445 5.2K 15K 500 4.7K 40 50 50 5.0K
AUJ 100 98% 86K 2.9K 1.6K 345 8.5K 14K 550 2.8K 70 60 50 5.0K
Pendookul 100 94% 87K 2.1K 975 170 8.3K 15K 200 1.9K 50 40 30 10K
Catallica 85 100% 80K 3.1K 1.5K 280 1.9K 12K 450 1.6K 50 30 30 2.8K
beep 80 100% 77K 3.1K 1.6K 285 2.5K 9.4K 550 3.8K 70 40 40 873
^^^ 65 100% 69K 2.5K 1.5K 295 4.0K 28K 150 5.5K 50 80 50 2.3K
Ski 70 100% 70K 3.0K 1.5K 235 2.4K 18K 150 3.5K 50 60 40 5.0K
McIavelli 80 97% 72K 2.1K 875 165 1.2K 8.6K 800 1.4K 30 30 20 5.0K
Pervo_Per 105 82% 83K 2.1K 850 145 1.8K 9.2K 50 2.5K 50 40 40 5.0K
Kraftwerk 75 100% 65K 1.9K 975 215 5.8K 23K 500 2.1K 60 30 20 3.2K
Resvon 80 96% 67K 3.1K 1.9K 180 4.4K 6.0K 350 1.2K 40 30 30 42
Plundaria 85 93% 68K 2.1K 1.4K 185 1.4K 19K 550 1.6K 40 50 40 5.0K
Old_Farts 70 90% 57K 2.9K 500 135 3.0K 7.4K 200 2.0K 50 10 40 1.2K
Banzai 60 100% 59K 2.3K 1.2K 195 3.0K 10K 1.9K 2.4K 40 20 20 1.3K
Pacificus 55 92% 46K 2.0K 525 120 450 8.8K 1.4K 1.1K 40 10 10 1.3K
Arrakis 55 100% 50K 2.8K 425 125 650 4.0K 400 1.0K 40 20 20 10K
Bungholio 60 77% 40K 2.6K 375 110 1.3K 11K 350 1.1K 40 20 40 213
Mhu 1 0% 650 200 50 30 0 0 0 0 0 20 0 -4.8K
Mysidia 0 0% 0 0 0 0 0 0 0 0 0 0 0 2.0K
---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
worldwide 1.6K 95% 1.4M 51K 22K 4.0K 62K 234K 11K 45K 900 710 580 65K
Eight weeks after start, December 25, 1999
Empire Invitational I - The Spectre Of Communism - Short Update.
The game is currently down for Xmas.
The updates are disabled for until Jan 5th.
In the short period between my post and this update two dead
bodies were added to the count: Pacificus and McIavelli.
NATO established himself as a steady leader.
Yet nothing is decided yet. Next posting is planned in the vicinity of
Jan 20th.
back to top
Mausoleum Empire Production Are Glady Annoucing:
Empire Invitational I - The Spectre Of Communism, started on 82nd anniversary of Great October Socialist Revolution - 7 Nov. 1999 - is now OVER.
NATO (Escher, Mithrilien) is the WINNER! Congratulations!
Below follow the story of the game since the last post, awards listing, conclusions and power/tech charts.
So, we finished our story last time when NATO and Doorbell were much ahead of the rest of the pack, when Bungholio was bravely fighting back several enemies and when Old_Farts and Pervo_Peruna were sitting deep in each other's blood, tiredly spitting in each other's face.
NATO established himself in a steady lead after launching a fast assault on McIavelli. The mountaineers were caught with their kilts down and couldn't gather for a long resistance.
The war of Pervo_Peruna against Old_Farts was slowly getting out of stalemate in Pervo_Peruna's favor. On the other side, the war of Pendookula and Plundaria was like Iraq-Iran clash without any serious advancement on any side.
Then Pacificus' defences finally gave up. Joined forces of Ski, beep and Doorbell landed a series of crushing blows on this country that was quite high in the power and tech charts and
NATO continued its demolitions by taking out Resvon completely in a couple of updates. Mr. Ed, frustrated probably (and understandably) from the Great Rewind, Gladsheim replacement by Arrakis and Arrakis' steady defence gave little resistance. That pushed NATO fairly ahead even of Doorbell.
The next event of the game became Bungholio being bunged out, after all the heroic resistance he put it. Joined forces of Kraftwerk and Banzai cut off the sheep supply routes, enjoying the furry animals by themselves. This demoralised Bungarmy and despite quite a stoic resistance Bungy was overtaken.
Then the decisive event of the game occurred. NATO was a well-established leader, but Doorbell was still finely in the competition. Unfortunately RL[TM] put its weight on the doorbells and they weren't able to ring fully in response to the aggression taken by NATO. Doorbell's case became even more lost as AUJ, Ski and Pervo_Peruna joined into the biting. In several updates there was no happy ringing bells in the game left.
Pervo_Peruna, on the other hand not only enjoyed the part in dogpile on Doorbell, but successfully completed the war against Old_Farts, thus becoming the second large country in the game. (Though technologically pathetic one).
Catallica and ^^^ were sitting quietly all this time, investing into technology. Catallica was leading the tech race by a fair margin, and a very interesting question was whether NATO will manage to switch from warring to technology to catch Catallica before the nuke tech is reached.
Arrakis, that was positioned in the bottom of the power chart almost from the beginning of the game, was moving up, as the pile of dead bodies grew! Now beep was attempting to do what Resvon failed to. But without a major success. Arrakis fought back with a rare inspiration.
Plundaria and Pendookula boxing was going into N+1st round without any advantage to either side.
The last decisive action of the game was that Pervo_Peruna finally helped Arrakis out of his sufferings and out of the need to repel everyone by a massive invasion that proved to be unstoppable.
Then as the tech reached 220 and the distance between Catallica and NATO that was investing hugely into tech production was reduced to nothing, NATO claimed the victory! For 60 ETU the deity was waiting for an opposing call, but none came, and therefore this report! Actually, the only way to deny NATO the victory was a dogpile on him, but no one dared to call for that.
I am sure the players will be glad to add to my report with their impressions.
List of Coruled Countries:
NATO - Escher & Mithrilien
Pervo_Peruna - Solvind, Park Place & M.S.Gorbachev
Old_Farts - Lothlorien and Amber
Pendookula - Pendor, Rook and Temekula
Kraftwerk - Schythia and Meridian
Catallica - Cathouse and Metallica
Also Mongol_Horde took a little part in Ski towards the end of the game.
Conclusions: I think the game concept worked. We finally saw long time wars with and without victories. We saw diplomacy were it worked (NATO, ^^^) and where it didn't (Bungholio, Pacificus). Most of all - I hope players enjoyed the game as much as I did my first deitying.
Many thanks to Steve & Pat in their assistance to me. I hope the game provided some important inputs to the Wolfpack team.
Blue coloring on countries in the power chart indicates the winners of the game.
- = [ Empire Power Report ] = -
as of Fri Jan 28 15:59:39 2000
sects eff civ mil shell gun pet iron dust oil pln ship unit money
NATO 436 100% 417K 11K 18K 3.2K 22K 74K 692 5.9K 521 132 117 36K
33638.01
AUJ 208 100% 191K 2.8K 12K 1.6K 21K 46K 8 10K 291 115 99 49K
16327.16
Pervo_Per 263 88% 199K 4.7K 5.8K 540 8.6K 50K 227 7.6K 92 76 47 15K
12791.04
beep 112 99% 106K 4.6K 13K 678 15K 13K 504 5.7K 155 43 48 15K
11115.97
Ski 138 92% 115K 4.3K 5.6K 869 5.8K 30K 619 4.6K 112 73 46 4.0K
10055.79
Catallica 84 100% 83K 4.2K 8.3K 1.3K 7.2K 15K 381 2.4K 110 49 30 8.6K
9931.19
^^^ 85 100% 88K 3.9K 10K 2.0K 18K 20K 142 6.0K 146 88 67 5.4K
9512.14
Kraftwerk 121 96% 113K 3.7K 5.8K 652 11K 50K 437 2.9K 142 52 30 28K
9411.41
Plundaria 88 100% 92K 3.9K 5.5K 441 2.5K 25K 294 9.1K 102 60 62 5.4K
8263.09
Banzai 82 100% 83K 4.1K 5.4K 651 8.5K 30K 402 2.6K 111 31 46 2.2K
7307.65
Pendookul 97 89% 85K 3.2K 4.4K 439 7.7K 24K 103 1.3K 105 29 35 7.8K
7036.53
Arrakis 11 81% 12K 299 885 63 309 1.9K 151 2.8K 0 15 8 1.9K
850.96
Mysidia 0 0% 0 0 0 0 0 0 0 0 0 0 0 1.8K
3.26
Old_Farts 0 0% 0 13 7 4 0 0 0 0 0 2 0 -293
2.10
---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
worldwide 1.7K 96% 1.6M 51K 95K 13K 127K 378K 4.0K 61K 1.9K 780 640 145K
Blue coloring on countries in the report indicates the winners of the game.
Fri Jan 28 15:58:34 2000
# name tech research education happiness capital
0 Parpara 0.00 0.00 0.00 0.00 0,0
1 Banzai 203.74 0.00 42.56 9.09 22,8
2 Doorbell 179.72 0.00 12.27 1.67 20,26
3 Ski 206.66 0.00 30.96 19.96 -40,34
4 Pacificus 127.90 0.00 0.86 0.00 -42,34
6 Old_Farts 160.43 0.00 3.75 0.00 -14,10
7 Bungholio 136.97 0.00 0.77 0.09 45,21
8 McIavelli 143.93 0.00 1.18 0.00 -50,20
9 Pervo_Peruna 190.51 0.00 24.53 15.79 -51,19
10 Mysidia 91.13 0.00 0.07 0.00 32,-34
11 Catallica 222.96 0.00 41.52 0.73 2,2
13 ^^^ 215.06 0.00 57.14 0.00 24,-12
14 Plundaria 197.04 0.00 32.77 3.17 19,-25
15 Arrakis 184.15 0.00 23.53 0.00 -63,-3
16 beep 209.98 0.00 39.53 12.11 -40,-20
17 AUJ 203.71 0.00 40.93 9.42 -11,-31
18 Mhu 116.17 0.00 0.20 0.00 43,-23
19 Kraftwerk 217.80 0.00 33.89 22.98 37,-3
20 Resvon 160.01 0.00 1.79 0.00 -47,-3
21 NATO 220.12 0.00 29.87 0.01 -71,-31
22 Pendookula 210.95 0.00 47.76 25.66 44,32
23 visitor 0.00 0.00 0.00 0.00 0,0
* Winner and most massive presence - NATO
* Best military action award - Pervo_Peruna
* Best survival award - Arrakis
* Diplomacy award - ^^^, that never got into any kind of fight
* Sheep award - Bungholio, for providing numerous information on this extremenly important issue
* Best announcement award is shared between Overlord and Park Place of
Pervo_Peruna
> Announcement from Overlord, (#24) dated Fri Nov 19 19:20:19 1999 > Top 10 list on why it's fun to be a deity
10: Power n, power n, power n, power n 9: report * actually gives you the numbers 8: edit c <name> just to find out the SOB's real password 7: "map *" is cool 6: If you accidently force an update, you are the only one that does not mind 5: des * . ?own=Barsoom 4: You giveth, and you taketh away. 3: Deity bank account starts at $123456789. Any you can add to that. 2: power report comes complete with the actual numbers and final score.
and the #1 reason why it is fun to be a deity.....
You get to read other peoples telegrams.
> Announcement from Pervo_Peruna, (#9) dated Sun Nov 21 06:49:16 1999
Now available on eBay: -------- 40 SECTORS fodder-held w/civs empire:real_estate Currently: 700.00 First Bid: 10.00 High Bid: escher@nowhere.com (10) Number of bids: 15 Description
Directions to a 40 sector island held by an easy mark, little experience, civs had little starvation, get there 1st! Payment by gold bars only, no personal checks.
--------- Mirkwood Hankie empire:collectibles Currently: 50.00 First Bid: 50.00 High Bid: mcdonald@flamestrike.arizona.edu(-15) Number of bids: 1 Description
Handkerchief that was actually sneezed into by Mirkwood during the 1992 tourney. Certificate of authenticity included. Buyer pays shipping and insurance. ----------
"THE PIPE CLEANER" XXX STARRING OVERLORD empire:adult:videos
> Announcement from Pervo_Peruna, (#9) dated Sun Nov 21 06:49:33 1999 Currently: 2000.00 (reserve not met) First Bid: 5.00 High Bid: Resvon (0) Number of bids: 147
Description
THIS RARE XXX MOVIE IS THE STORY OF A PLUMBER WHO'LL USE HIS "BIG SNAKE" TO "CLEAN THE PIPES", BOTH INTAKE AND OUTFLOW, OF ALL HIS CUSTOMERS. STARS A YOUNG OVERLORD (AS "DIRK GUZZER") BEFORE HIS BREAKTHROUGH ON THE PRO EMPIRE CIRCUIT. RARE, OOP, VHS 71 MINUTES. ------------
Empire country name Middle_earth empire:domainnames
Currently: 150.00 First Bid: 10.00 High Bid: mbothum@eskimo.com(1042) Number of bids: 7
Description
Cybersquatters (R) offers to sell the reserved empire domain name Middle_earth for use in games by the buyer. Jealous of all those unoriginal players who nabbed all the "good" LOTR names? Well, now you can own the name of the land that contains Mithrilien, Lothlorien, Mirkwood, Mordor, and every other goddamned Tolkien name! ------------
> Announcement from Pervo_Peruna, (#9) dated Sun Nov 21 06:49:42 1999 1990 Map of Sinergy offered by Fodderland empire:collectibles
Currently: 5.00 First Bid: 5.00 High Bid: Microbia (17) Number of Bids: 1
Description
This is one of the few remaining copies of the map Fodderland posted of the country Sinergy, that long unending train-wreck of an "elite" country entered in Harvard Fall 1990. -------------
-- Park Place, visiting adjunct co-ruler of Pervo_Petunia