[##:##] Command : work <UNIT> <MOBILITY>
This command causes a unit with the engineering ability to increase the efficiency of a sector. (see info show for information on finding out unit abilities)
The increase in efficiency depends on mobility used. It costs a 100% efficient land unit 6 mobility to raise a sector 1% efficiency. Less efficient land units are charged proportionally higher amounts of mobility. For example, a 50% land unit would be charged 12 mobility to raise the efficiency of a sector by 1%.
If the sector has been re-designated, the working unit will first tear down the old, then start working on the new effic, in the same way that sectors update normally.
See also : show , Unit-types , LandUnits