[##:##] Command : starvation [<SECTS>|l <UNITS>|s <SHIPS>]
The starvation command warns you of possible starvation in your sectors, land units, and ships. [##:##] Command : starv
With no arguments, the starvation command will list all of your sectors, land units, and ships that will starve at the update. [##:##] Command : starv <SECTS>
With this syntax, the starvation command displays all sectors in <SECTS> that currently do not have enough food. It does not take into account emergency food growing. It also does not worry about feeding babies... it merely check for starvation. If you want population increase, you'll need to chuck in some extra food...
For example:
[##:##] Command : starv #0
Mon Aug 28 04:53:38 1995 Starvation sect eff 4,0 + 100% will starve 125 people. 15 more food needed 1 sector
[##:##] Command : starv l <UNITS>
With this syntax, the starvation command will list which of your units
are currently not carrying enough food (see "info lload" and "info
supply"). For example:
[##:##] Command : starv l *
Mon Aug 28 04:53:05 1995 Starvation lnd# unit type 6 cavalry will starve 9 mil. 1 more food needed 7 cavalry will starve 13 mil. 2 more food needed 2 units
[##:##] Command : starv s <SHIPS>
With this syntax, the starvation command will list which of your ships
are currently not carrying enough food to feed the people on them.
For example:
[##:##] Command : starv s * ?type=frigate
Mon Aug 28 04:53:29 1995 Starvation shp# ship type 0 frigate will starve 10 people. 2 more food needed 1 ship
To see how much food your people need to eat, check the output of the version command.