Command : LSTAT

Basic

[##:##] Command : lstat [<UNIT/ARMY> | <SECTS>]

The lstat command is a report of the varying statistics of your units and lists the info in a readable format. Since your units' statistics vary by tech level, this is a very useful way to see what the attack, defense, etc. modifiers are on a per-unit basis.


The <UNIT/ARMY> and <SECTS> arguments are provided in case you only wish to look at one unit or one army or all units within a given area.


Lstat expects an argument. To see every unit you own, give it the argument '*', i.e. type "lstat *".


The report format contains the following fields:


lnd#

the unit number

unit-type

the type of unit

x,y

the unit's current location (relative to your origin),

eff

the unit's efficiency,

tech

the tech level of the unit

att

the attack multiplier of the unit

def

the defense multiplier of the unit

vul

the vulnerablilty of the unit (see "info Damage")

spd

the speed of the unit (see "info Mobility")

vis

the visibility of the unit

spy

the distance a unit can see

rad

the maximum reaction radius of the unit

rng

twice the distance the guns can fire, The range formula is (rng/2) * ((tech + 50) / (tech + 200))

acc

the firing accuracy of the unit

fir

the number of guns that fire when the unit fires

amm

the amount of ammunition the unit uses per shot fired

aaf

the amount of anti-aircraft fire the unit produces


For example:
[##:##] Command : lstat *

                                                      s  v  s  r  r  a  f  a  a
                                                      p  i  p  a  n  c  i  m  a
lnd# unit-type           x,y    eff tech att def vul  d  s  y  d  g  c  r  m  f
   0 cav   cavalry       1,-1   100% 992 3.4 1.6  54 52 18  4  3  0  0  0  0  0
   1 cav   cavalry       0,0    100% 968 3.4 1.6  55 51 18  4  3  0  0  0  0  0
   2 cav   cavalry       0,0    100%  40 1.9 0.9  74 36 18  4  3  0  0  0  0  0
3 units


See also : land , upgrade , build , cargo , army , march , attack , assault , lload , llookout , scrap , lmine , LandUnits