Command : CONVERT

Basic

[##:##] Command : convert <SECTS> <NUMBER>

The convert command converts enemy (captured) populace into uncompensated workers. If the sector is not actually conquered, no civilians will be converted. If you convert all the civs in a sector, then the sector is no longer occupied (i.e. you become the "oldowner" of the sector).


After the program has collected any necessary information it will list each sector where civilians are converted.


Note: you must have enough military in the sectors to force the populace to become uncompensated workers -- about 10%. Land units count toward this at a value equal to the number of mil required to build them. Security units are even more efficient, counting for more than their base value, and increase the number converted.


There must also be mobility in the sector to be converted (see info Mobility for the exact formula).




[##:##] Command : conv -3:3,-1:2 10

Number to convert : 22
 22 conquered populace converted in -1,-1 (30)
 13 conquered populace converted in 1,-1 (13)
 22 conquered populace converted in 3,-1 (30)
 17 conquered populace converted in -2,0 (17)
 22 conquered populace converted in 0,0 (36)
 22 conquered populace converted in -1,1 (34)
 22 conquered populace converted in 1,1 (34)
 18 conquered populace converted in 0,2 (18)
 22 conquered populace converted in 2,2 (45)
Total new uw : 180

Note that there is a cost of 0.01 BTUs per civilian converted in addition to the registration fee of $1.5 per conversion.

See also : Populace , Mobility , Occupation